Bounty Board 016: A Tale to Tell / by Caleb Sawyer

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What makes a good videogame story? Is it cutscenes? Is it player agency? Does it matter if your character has their own voice? This week on Bounty Board Caleb and Eric dig into these questions in a discussion about what makes stories good or bad in games. There is a lot to discuss, but stick around and we play an interesting game of “Where would you live?” at the end. Because, let’s be honest, everyone has a fantasy world that they want to live in.

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